Ben Sheftel
Ben Sheftel has been creating video games from a young age, and has a rare cross-discipline blend of experience in 3D modelling, game design
Ben Sheftel has been creating video games from a young age, and has a rare cross-discipline blend of experience in 3D modelling, game design, and software engineering. Ben has been leading engine, code and tools development from the outset and rapid expansion of both the Mobile and VR markets. His work includes JEOPARDY!, Red Bull Air Race, Bike Unchained, Tiger Woods PGA Tour, and Iron Maiden: Legacy of the Beast, in addition to leading technology development in the User Experience and VR groups at Roadhouse. Ben’s experience with 3D art provides a robust foundation for tool and pipeline development, and his intense passion for the gaming and technology industries has him always seeking newer, more efficient approaches to game development.